> For the complete documentation index, see [llms.txt](https://izombie-universe.gitbook.io/izombie/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://izombie-universe.gitbook.io/izombie/game-mechanism/zombies-creatures.md).

# Zombie's Creatures

## Development Forms

:headstone:All Zombies in the **iZombie Universe** emerge from tombstones and then go through several stages of development to reach the fully active version of the Zombies. Players need to spend some **IZU tokens** to complete the spawn process.

* Two Development Form: **Tombstones** and **Zombie**

## Types of Zombies

:reminder\_ribbon:There are **6 types of Zombies** in the game. The strengths and weaknesses of each class are mainly expressed through 5 main indicators: **Attack; Protection; Speed; HP** and **Luck**.

## Levels <a href="#levels" id="levels"></a>

:up: There are **6 levels** to measure Zombie strength. Each Zombie will develop these 6 consecutive levels up to the last stage. In parallel with the level, players will be able to upgrade additional **Zombie skills: Attack; Protection; Speed; HP and Luck**

Experience points (EXP) will be accumulated during battles. Zombies will level up when they reach the required experience. Rarer Zombies will gain experience faster.

| Level |     EXP     |
| :---: | :---------: |
|   1   |    0-999    |
|   2   |   999-2999  |
|   3   |  3000-7100  |
|   4   |  7101-11499 |
|   5   | 11500-17999 |
|   6   | 17999-30000 |

:pushpin:Higher level Zombies have priority in Play-to-Earn operations. High level zombies have a higher win rate, higher farming returns, higher rewards for winning battles, etc.

## Rarity Levels

:muscle: After spawning from the tombstone, the Zombie will have a **random rarity level**. Zombies will be locked to this rarity level forever. There are 6 tiers in total, arranged in ascending order of rarity: **Common, Uncommon, Rare, Mythical, Epic,** and **Legendary**.

:tickets: Rarity levels affect the priority of Zombies in Сity Battles, PVE Raids. Not only that, the rarity levels determine the maximum number of times a Zombie can participate in Fight Monsters.

Zombies with **higher rarity** will have **faster level up** :up:. The rarer the creatures, the more turns for Fight Monsters:military\_medal:
